Syllabus

Tuesday, September 26, 2017

"Creativity and Innovation are spiritual gifts"
be Distinct! = be recognizably well defined
be articulate
September 2017 General Women's Conference
Sharon L. Eubank


Tuesday, December 13, 2016

Tanner Garlick Assignment 10

Adventurer

Tanner Garlick Portfolio Page


Tanner Garlick- Animal


Assignment #9 Animal by TJ BAE


Assignment #1 - TimeTraveling Street Musician by TJ BAE





Assignment #2B - Silhouette Redo



shon henderson- heads



Mongolian 13th century





Mongol Empire 13th Century
"Traditionally, the Mongols did not wash their clothes or bodies, as it was feared that polluting the water would anger the dragons that control the water cycle and bring thunderstorms. Except for holidays, clothes were not changed until they fell apart. The smell attached to these constantly worn unwashed clothes was seen as a precious memento of the wearer. Thus, a gift of clothes actually worn by a khan and carrying his smell was a high honor."Atwood, Christopher P. "Clothing". The Encyclopedia of Mongolia and the Mongol Empire. 1 vol. New York: Facts on File, 2004.

Background, Michelle


Thursday, December 8, 2016

Tanner Garlick Team Khmae Line Up





Veasna
Premise: Adventurous, brave, kind at heart. He takes care of the cows each day but really just wants to go exploring in the jungle, which he does whenever he gets a chance. When Khlaa befriends him he has to try and keep him hidden and away otherwise it would cause trouble with his dad and the townspeople.
Design: Big round head, little square body, skinny limbs, growing up to become an adventurer.

O
Premise: Protector, stern, hardworking. He hates tigers, they kill his cows, tells Veasna to never enter the jungle.
Design: Strong trianglular torso, square head to show that he is unchanging in his opinions.

Khlaa
Premise: Tiger, fun loving, strong yet just a ball of fluff, loves Veasna and wants to always hang out with him.
Design: Big strong diamond shape torso, yet everything is rounded to show his innocence and soft spirit.

Yay
Premise: Grandma, crazy, hits people and animals with broom, always sweeping and complaining.
Design: Round shape, strong base. She is strong but sweet, much like Khlaa.

Mae
Premise: Mom, she encourages Veasna to dream big, always worried about him going out in the fields alone, especially with all the tigers.
Design: Mommy hips, round head. 

Sarah lineup


Isis:
Ambitious, self-sufficient, needs constant change, demanding
Design: tall stance, colored hair,

Hathor: sometimes the cow
Sensual, envious, romantic
Design: heart shapes, ends with sharp shapes, red colors, confidant stance

Bastet: the cat
Kind, animal lover, anxious, vulnerable
Design: hair over her eye, long sleeves, feet pointed inwards, closed posture, small

Horus: the hawk
Courageous, charismatic,optimistic, smart, stubborn, intense
Design: tapered torso, looking upwards, glasses,

Amun-Ra:
Athletic, self-confident, egotistical, intolerant. The "Bro"
Design: Big, boxy muscles


She's Turnaround and portfolio page


1) The Deep- a dark monster with far-reaching tentacles that seek to fill empty hearts. It's most powerful in water, but can crawl slowly along land.

2) Custard- A young dog who tries to compensate for his puppyish powers by acting cool and aloof. He becomes a powerful ally to Robin, granting her the "heart of gold" ability.

3) Robin- The first human to wash up on the island in years. She's a timid individual, but she has to overcome her fears if she ever wants to restore the broken pieces of her heart and return home.

4) Leaf Chieftain- He fell off his tree and thus lost contact with his people. He is a minor bump in the road until he realizes Robin's all right, then he ends up guiding her through the forest.

5) Mama Bear- a thoughtful, warm individual who saves Robin once or twice and offers her a Hearty stew to warm her up and unlock the "Warm Heart" ability.


Eden: Dr. Horrible line up final / Portfolio page

Billy/Dr. Horrible: An aspiring supervillain of the mad scientist variety with the catchphrase "I've got a Ph.D. in Horribleness". He desires to become a member of Bad Horse's Evil League of Evil and use his inventions to take over the world and enact social change for the betterment of humanity. His socio-political beliefs include the paradoxical idea of autocratic anarchy: "The world is a mess, and I just... need to rule it". As Billy, he struggles to make a romantic connection with Penny.

Captain Hammer: Dr. Horrible's archenemy, a superhero who possesses super-human strength and near-invulnerability. Hammer is self-centered and enjoys harassing Dr. Horrible even when the situation does not warrant it.

Penny: Dr. Horrible's love interest. Quite and timid but not too shy. She is idealistic, generous, and volunteers at a homeless shelter.

Moist: Dr. Horrible's friend and sidekick, who has the underwhelming ability to dampen things. Dr. Horrible calls him "my evil moisture buddy".

Bad Horse: Leader of the Evil League of Evil. Not much is said of him other that he is "the thoroughbred of sin."

https://www.youtube.com/watch?v=jivFpDw4erk

WIP





FINAL


Portfolio Page



Aaron Painter- Assignment 12- Line up *UPDATED

UPDATED:






Dwarf Wizard

Premise: solid, stern, the logically center of the group. He is the oldest member of the group (other than Stoney) and feels like he is getting to old to deal with this stuff. 
Design: He is a solid shape. 

Dragon Kid
Premise: little kid, loves dragons. Super crazy full of energy He is an orphan and runs around with the group becuase he loves adventure. Pretty useless in a fight. 
Design: Pointy shapes.

Stone Golem named Stoney
Premise: The Groot of the group. In the animated version he’ll probably be voiced by Vin Diesel. Strong but has a soft heart. 
Design: Large shapes, but with little fingers and rounded edges to show he has a soft side.

Tree Nymph named Nelly
Premise: The opposite of Stoney. She’s the one that is hard as rock.
Design: sharp pointy dangerous shapes, but still feminine.

3 Goblins
Premise: 3 goblins. One has really long arms and short legs and one has really long legs and short arms, and the one in the middle is just normal. Together they are the size of a normal man.
Design: this was hard and I don't think I'll every want to draw this character over and over again in a comic or story book. I used traditional goblin shapes, pointy nose, pointy ears, green skin etc. I wanted the silhouette to still look like a normal person and not 3 goblins.

Michelle's portfolio page


Jon Snow - Line Up Final










Kurt Marrott Line up WIP



 



Snacks
-Premise: Snacks is a grumpy, old and very, very short wizard. Solitude is his favorite pass time ands makes potions to make due. Though too old for anymore adventures, he still earns for them. Even if he is complaining all along the way. 
-Design: Snacks is grounded shape with an elements of whimsical. his main mass is a half circle to give a stocky, hunched look to illustrate age and hight. His long whimsical triangle hat really gives the sense of this shortness.  

Ugly Princess
-Premise: Due to a large over bite, the slurred speech-ed Princess is tired of her ugly feature. Driven, but shy, she seeks Snack the Wizard for a love potion so suiters of neighboring kingdoms will take her seriously for her hand. Her adventure with Snacks to find the last ingredient for her love potion will prove that true potential or beauty, isn't obtained by a potion    
-Design: Her silhouette is based off of a closed flower. It gives a sense of her shyness and metaphorically symbolizes that her inner potential has yet to bloom. The sharp curves shows movement which my intent was to illustrate, though shy, she motivation. 

Max the Bagboy 
-Premise: Max,the non-magical apprentice, is only known to Snacks as Bagboy. He cleans up after Snacks, carry all his potion supplies, and always able to withstand Snacks' constant sarcasm and barking. Max doesn't have any ambitions and would be rather be told what to do. Snacks, though tough on him, sees Max's potential for greatness as a potion's master. (yes, Snacks does know his name, but refuses to show he cares). It may take a driven princess to awake his hidden potential.
-Design: Square shapes to show that he is fine how he is and doesn't seek for change. However the slight hints of small triangles on the top corners give direction or movement. Not his own but the direction given by his Master or others.  

Dragon
-Dragon is the master of the night skies! Always looking for the perfect "Snack", this long life enemy of Snacks has desired to take over the Princess's Kingdom for ages. However all attempts have always been foiled buy Snacks' trickery. Luck might be insight as rumor has reached his ear (though his Skeletal army) that Snacks seeks an ingredient in his homeland. 
-Design:The sharp crescent shapes are my attempt to give a dangerous feel. Unlike Snacks, slow and sturdy, Dragon relies on his speed and stealth. Master of the night, the moon is a symbol of the night.

Skelton Army Minion: 
-Premise: Part of the grand army of the undead controlled by the Dragon, this little minion is more destructive than helpful to the Dragon. Very much like Dug from Up. 
-Design: Squares like blocks, but stacked like a almost toppling Janga game. Big head, but it's only filled with air.